What? What could possibly explain this trend?
Archive for Racism
Because it seems to me that the series is on a “black dude of the week” theme.
So, first, of course, there was Morgan (and his son) who rescued Rick, freshly awaken from his coma and still in his hospital gown, if I remember correctly. Morgan and Duane had been surviving together, holed up in a house at night (with Morgan’s wife roaming around with the other walkers) and looking for supplies during the day. If you remember, Rick had left Morgan with a rifle and a walkie-talkie. Rick was supposed to get on it every day to let Morgan know where he was. Rick followed through for a while, but then, I guess, the writers kinda forgot all about it and mentions and references to Morgan disappeared.
Then, Rick joins the original group (where he gets reunited with Lori and Carl) and here was T-Dog. Poor T-Dog, a character that was just there, completely ignored, prone to blunders and clumsiness (dumping the key to release Merle from the roof), and with no storyline whatsoever attached to his character.
T-Dog lasted a couple of seasons, though, tagging along with the rest of the group with pretty much nothing to do and really no character development at all, especially considering the developments that were awarded to the character of Glenn. No love interest from one of Herschel’s daughter or one of the adult women in the group. Nope. Nothing. Only Dale seemed a bit interested in him. But then, Dale died. So, that was it for him. We knew he was toast.
At least they gave him a heroic death, sacrificing himself for Carol… See, Carol character is needed as substitute mother Rick’s baby, so, the writers can’t get rid of her. Also, she is kinda love interest for Daryl.
Moving on then, let’s hear it for Oscar. Oscar was one of the surviving inmates at the prison. When Rick and his merry band arrives, there is a battle. Most of the inmates are killed, only Oscar and creepy white guy.
Oscar steps in conveniently right after T-Dog’s death. But we don’t get to know much about Oscar because he gets drafted to the mission to Woodbury and he gets a heroic death, defending a group that had treated him like !@#$ so far.
So, so long Oscar, we hardly knew ya.
Next black guy, step right up! Enter Tyreese. Like T-Dog and Oscar before him, Tyreese is strong, bulky, the biggest guy in the group he is a part of. There was another big black guy in Oscar’s group of surviving inmates but he got dispatched in the conflict with Rick’s group.
Tyreese also arrives at the prison with a small group of survivors, offering to join with Rick’s group. But Rick being a total douche-copter turns them out, so, they end up in Woodbury, pretty pissed off at Rick, and offering their services to The Governor. Good move, Rick.
After that, we lost track of the whole group. I’m sure we’ll see them again when the time comes for The Big Fight between Rick’s group and The Governor.
And then, it’s back to Morgan, whose son is now dead, and who has gone slowly insane with grief and solitude (it’s actually hilarious to see him accept mental health tips from Rick) but it’s just for one episode as Morgan refuses Rick’s offer to join his group.
So, who will be the next black guy of the week?? The writers don’t seem to think much about black characters beyond that there has to be one, he’s gotta be bulky… and that’s pretty much it. No character development, no specific plot, just be there and be black… and then die at some point.
Black guys are the Walking Dead equivalent of Star Trek’s red shirts. Disposable.
This post-apocalyptic world is a white man’s world. Black guys are just passing through.
Draw your own conclusions.
Sydney Nathans’s To Free A Family: The Journey of Mary Walker was a birthday gift. What a great reading it turned out to be. As the title indicates, the book is about Mary Walker’s struggle to get her children and her mother out of slavery after she herself had escaped it. It took her 17 years. This is a book that perfectly reveals the connections between biography and history, personal troubles and public issues, and the necessity to place individual trajectories and events in their contextual nexus of structure, history and power. In other words, this book beautifully illustrates, deliberately or not, the sociological imagination.
It is first and foremost a very well written, very engaging, work of history (fully sourced and all that stuff), following the fate of Mary Walker, a slave from a prestigious and wealth family from Raleigh, NC. Mary Walker was take to Philadelphia by her owners as they went there annually so that their invalid daughter receive medical treatment. After an argument with her owner and under the threat of being sent from Raleigh to the deep South, and therefore being separated from her family (owned by the Camerons for generations), Mary decided to escape. As the author notes, such threats of separation were often the main motivation for slaves to escape while leaving relatives behind, because they had at least some hope that they might manage later to get them out of bondage.
Once fugitives, escaped slaves had then to use the underground system to obtain cover and protection until they could reach a safe (i.e. free) state… that is, until the passage of the Federal Fugitive slave law.
So, Mary Walker escaped slavery in 1848, was reunited with her children at the end of the war in 1865 and died in 1872. The book is her story as recomposed through the massive correspondence and diaries of her (mostly) white friends from Philadelphia and Cambridge (MA) for whom she worked and who helped her in her quest to reunite with her family. Mary Walker herself only left behind three letters. So, we learned about her, throughout the book, through other people’s writings. This renders her a a bit of a passive character in her own story as she never really “speaks”, she is mentioned, spoken about, sometimes cited, but more often than not, a third-person character.
In many ways, Mary Walker was fortunate in that right after her escape, she was helped, taken in, and employed by the Lesley family. Peter and Susan Lesley are central characters in the book because it is mostly through their letters that we get to know Mary. It is their extensive correspondence over the years that gives us a sense of who Mary was and their own perception of her. Mary Walker spent many years caring for Susan Lesley’s mother (who happened to be FDR’s great grandmother). It is the Lesleys who will try to organize a buy out of the remaining Walkers still in bondage and it is them who also attempted to set up an escape for Mary Walker’s children and mother (that failed).
What makes the book important, beyond the extremely moving story of Mary Walker, is to be provided with the historical context and legal background necessary to understand the situation of escaped slaves and the risks they were running even in free states. More than that, what the book successfully shows is that people, abolitionists of various degrees, whites and blacks, did not patiently sit on their hands, waiting for the Emancipation Proclamation. Long before the war, there was a tremendous amount of activism, advocacy and agitation in favor of abolition (and the corresponding, often legislatively successful, backlash from slave states).
Of course, everybody is familiar with the Underground Railroad, but this required a tremendous amount of organization, networking, and resources to pull off successfully. And indeed, success was never guaranteed and getting people out of the South could take years, as it did for Mary’s children. And once out of the South, relocation and integration into Northern society was not easy either. The book describes in great details the challenges related to all these aspects and how much persistence it required from all the parties involved.
The elimination of slavery was not Lincoln’s individual gift to the nation. It was the patient and persistent product of the actions of a large number of people who slowly worked to undermine the institution of slavery, through direct action but also publication, activism, lobbying and networking and raise consciousness on this issue. It is the great strength of this book to seamlessly connect one individual story to this web of social change.
Prepare to be shocked… not…
This country is about as residentially segregated now as it has always been:
And the explanation for this deplorable state of affairs is developed in this long, but indispensable piece by Pro Publica that shows that residential desegregation was failure by design since the Nixon administration and pretty much every administration that has succeeded it. It is a long read but well worth it.
“A few months after Congress passed a landmark law directing the federal government to dismantle segregation in the nation’s housing, President Nixon’s housing chief began plotting a stealth campaign.
The plan, George Romney wrote in a confidential memo to aides, was to use his power as secretary of Housing and Urban Development to remake America’s housing patterns, which he described as a “high-income white noose” around the black inner city.
The 1968 Fair Housing Act, passed months earlier in the tumultuous aftermath of the Rev. Martin Luther King Jr.’s assassination, directed the government to “affirmatively further” fair housing. Romney believed those words gave him the authority to pressure predominantly white communities to build more affordable housing and end discriminatory zoning practices.
Romney ordered HUD officials to reject applications for water, sewer and highway projects from cities and states where local policies fostered segregated housing.
He dubbed his initiative “Open Communities” and did not clear it with the White House. As word spread that HUD was turning down grants, Nixon’s supporters in the South and in white Northern suburbs took their complaints directly to the president.
Nixon intervened immediately.
“Stop this one,” Nixon scrawled in a note on a memo written by John Ehrlichman, his domestic policy chief.
In a 1972 “eyes only” memo to Ehrlichman and H.R. Haldeman, another aide, Nixon explained his position. “I am convinced that while legal segregation is totally wrong that forced integration of housing or education is just as wrong,” he wrote.
The president understood the consequences: “I realize that this position will lead us to a situation in which blacks will continue to live for the most part in black neighborhoods and where there will be predominately black schools and predominately white schools.”
Romney, the former governor of Michigan and father of Republican presidential candidate Mitt Romney, held his ground. Notations and memos in his private papers show that he viewed the blighted black ghettos as a root cause of the inner-city riots of the 1960s. “Equal opportunity for all Americans in education and housing is essential if we are going to keep our nation from being torn apart,” he wrote in talking points he drew up for a meeting with the president.
Romney’s stance made him a pariah within the administration. Nixon shut down the program, refused to meet with his housing secretary and finally drove him from the Cabinet.
Over the next four decades, a ProPublica investigation shows, a succession of presidents — Democrat and Republican alike — followed Nixon’s lead, declining to use the leverage of HUD’s billions to fight segregation.
Their reluctance to enforce a law passed by both houses of Congress and repeatedly upheld by the courts reflects a larger political reality. Again and again, attempts to create integrated neighborhoods have foundered in the face of vehement opposition from homeowners.
“The lack of political courage around these issues is stunning,” said Elizabeth Julian, a former senior HUD official. “The failures of fair housing are not just by HUD but by the country.”
Nixon’s vision for America largely came to pass and the costs have been steep. More than 20 years of research has implicated residential segregation in virtually every aspect of racial inequality, from higher unemployment rates for African Americans, to poorer health care, to elevated infant mortality rates and, most of all, to inferior schools.”
This is a must-read.
On the one hand, there is this:
“There’s never been good reason to believe that human beings are naturally racist. After all, in the environment of human evolution–which didn’t feature, for example, jet travel to other continents–there would have been virtually no encounters between groups that had different skin colors or other conspicuous physical differences. So it’s not as if the human lineage could have plausibly developed, by evolutionary adaptation, an instinctive reaction to members of different races.
Nonetheless, people who want to argue that racism is natural have tried to buttress their position with evidence that racism is in some sense biological. For example: studies have found that when whites see black faces there is increased activity in the amygdala, a brain structure associated with emotion and, specifically, with the detection of threats.
Well, whatever power that kind of argument ever had–which wasn’t much, since the fact that a psychological reaction has a biological correlate doesn’t tell you whether the reaction is innate–it has even less power now. In a paper that will be published in the Journal of Cognitive Neuroscience, Eva Telzer of UCLA and three other researchers report that they’ve performed these amygdala studies–which had previously been done on adults–on children. And they found something interesting: the racial sensitivity of the amygdala doesn’t kick in until around age 14.
What’s more: once it kicks in, it doesn’t kick in equally for everybody. The more racially diverse your peer group, the less strong the amygdala effect. At really high levels of diversity, the effect disappeared entirely. The authors of the study write that ”these findings suggest that neural biases to race are not innate and that race is a social construction, learned over time.”
There’s a reason the previous sentence says “suggest” and not “prove.” As the authors note, it’s conceivable that “the increasing amygdala response to race [with age] may be driven by intrinsic factors of the child, such as puberty, rather than exposure to cultural messages.” For that matter, the correlation between peer group diversity and dampened amygdala response doesn’t mean the former causes the latter; it could work the other way around: maybe people with a mild response to racial difference wind up with more diverse peers.
But all of this is almost beside the point anyway, because there have always been plenty of reasons to believe that the amygdala response doesn’t reflect an instinctive aversion to the racial “other.” For example: The amygdala’s response to African-American faces had been observed not just in European-American adults but in African-American adults–who aren’t, in this case, the “other.” Apparently whatever cultural information was inculcating a particular response to blacks in whites was having a similar effect in blacks.”
“In newly independent Haiti, these protected whites became Haitian citizens, and several of them even ended up serving in high-ranking military positions under the new regime. Officially, they also stopped being white: in his 1805 constitution, Dessalines decreed that all Haitians would “henceforth only be known generically as blacks.” In so doing, he made blackness not so much an issue of color as of allegiance to the project of freedom and independence. The same constitution, however, made it clear that while some approved whites could become part of Haitian society, new ones would face severe restrictions: “No white man, regardless of nationality, may set foot in this territory as a master or landowner, nor will he ever be able to acquire any property.” In a country where most of the population had once been the literal property of whites, this stipulation—maintained almost without exception until the U.S. occupation of the country in the early twentieth century—was meant as a shield against the return of the past.” (42)
There is nothing essential about race, folks. The essentialization of race comes as a product of culture, society and power.
“Racial prejudice in America is more widespread now than when President Barack Obama became the country’s first black president in a historic 2008 vote, a new survey has shown.
In a poll of racial attitudes by the Associated Press news agency, researchers found that more Americans have attitudes that are both implicit and explicitly racist than when the same survey was conducted four years ago.
The news comes as Obama is deadlocked in a tight race for re-election against Republican challenger Mitt Romney and surveys have shown strong support for Obama among minorities while white voters favour Romney.
In all, 51% of Americans now express explicit anti-black attitudes, compared with 48% four years ago, the study showed.
When measured by an implicit racial attitudes test, the number of Americans with anti-black sentiments jumped to 56%, up from 49% during the last presidential election.
A majority of Americans expressed anti-Hispanic sentiments, too.
In an AP survey done in 2011, 52% of non-Hispanic whites expressed anti-Hispanic attitudes. That figure had risen to 57% in the implicit test in 2012.”
We know that bad economies tend to increase racial prejudice against minorities from the dominant group (see: Greece, Golden Dawn) but in the case of the US, that is not the whole story. When looking for further explanations, this is what the article had to say:
“Though race has not been played an especially high profile in the election campaign so far America, like many societies, still struggles with racism.
During his four years in office Obama has repeatedly had to contend with untrue rumours that he is a Muslim or was not born in America – a phenomenon of fear of “the other” that some link to his being a black American.”
Wow. And that’s it. Who spread these rumors? Apparently, the Guardian has no idea and did not investigate. It was not just “untrue rumours”, it has been a non-stop barrage of racist bile carefully organized and structured, and cheer-led by right-wing media, steadily, for the past four years. And this torrent of racism has completely been part of the election campaign. It takes a solid amount of denial (maybe thought to be moderate, “objective” writing) to ignore all that.
From the creation of the Tea party, which was never a grassroot enterprise, to the Glenn Beck rallies, to the first posters of Obama as witch doctor (with bone across the nose) to Obama as The Joker, to death panel, to feature films, the right-wing, left moribund after the 2008 election, found its second life by tapping directly and explicitly into racist rhetoric, hiding behind the ironic justification that having a black president meant racism was no longer an issue in the US.
The story that needs to be told is that, not the “neutral” report of statistics showing an increase in racist views. Racism never went away, it just go bolder, better funded and promoted (the Tea Party is a Koch Brothers production, promoted by Fox News).
But the figures in the study should not let us forget the never-disappearing damage done by institutional racism, more invisible but just as devastating:
“Authorities in east Mississippi run a “school-to-prison pipeline” that locks up students for infractions like flatulence or wearing the wrong color socks, a policy that mainly affects black and disabled children, the U.S. Justice Department said Wednesday in a federal lawsuit.
The lawsuit filed in U.S. District Court in Jackson says officials in the city of Meridian and Lauderdale County have policies that allow students to be arrested and shipped 80 miles to a juvenile detention center without probable cause or legal representation.
The school district has about 6,000 students, with 86 percent being black and 12 percent being white. From 2006 to the first semester of the 2009-2010 school year, all the students referred to law enforcement or expelled were black and 96 percent of those suspended were black, the lawsuit said.”
Racism in the US is a deep, entrenched and multi-layered phenomenon. The increase in individual racism has social roots, be they historical and institutional racism, or as manufactured and funded phenomenon that benefit certain powerful segment of the population.
Also see my comrade-in-cranky-sociology Todd Krohn on this.
I read Malorie Blackman‘s Naughts & Crosses because it got a lot of hype on my Twitter timeline and on the blogs I regularly read and also because, again, I am looking for a replacement to the Hunger Games as class project in my freshmen introduction to sociology class.
Of course, the premise intrigued me. It is based on a counterfactual: what if the British society’s racial composition were reversed and Blacks (“Crosses”) were the dominant racial groups and whites (“naughts”) were a minority, subject to individual and institutional discrimination, as well as prejudice and stereotypes? It is nice to have white people decentered and on the receiving end of treatment usually reserved for minorities of various kinds. Since the book is written for young adults, obviously, there is a lesson to be learned here.
In the story, naughts used to be slaves to the Crosses. After slavery ended, a system of segregation was established, very much apartheid-like: separate schools, racial IDs, residential segregation, racial stratification.
The plot itself revolves around two families: one Cross family, the Hadleys (Kamal, the father, also high political official, his alcoholic wife, and their two daughters, Minerva and main character, Persephone), and a naught family, the McGregors (Ryan and Meggie, the parents, Lynette, the traumatized daughter after an attack by a mob of naughts because she was dating a Cross who died in the attack, Jude, the rebellious adolescent, and Callum, the other main character).
The narrative is à deux voix, alternating between Sephy and Callum. The two families are connected as Meggie McGregor used to work for the Hadleys before being fired unfairly, so Sephy and Callum spent part of their childhood together. On top of that, due to outside pressure, Crosses were forced to desegregate their schools and Callum is scheduled to start going to Sephy’s school, along with a handful of other naughts. Things go downhill from there.
There would be all the ingredients for some sociological analysis here, from the entire structuring of society under black supremacy, to the names each group calls the other (“dagger” for the Crosses, “blankers” for the naughts). The book goes through all the day-to-day humiliations naughts have to endure at the hands of the Crosses in every settings.
Here is a sampling:
““But the school explained why. You’re all at least a year behind and …” “And whose fault is that?” Callum said with erupting bitterness. “Until a few years ago we were only allowed to be educated up to the age of fourteen—and in naughts-only schools at that, which don’t have a quarter of the money or resources that your schools have.”” (Loc. 240)
““They don’t sell pink Band-Aids. Only dark brown ones.” (…) I’d never really thought about it before, but she was right. I’d never seen any pink Band-Aids. Band-Aids were the color of us Crosses, not the naughts.” (Loc. 917)
““They smell funny and they eat peculiar foods and everyone knows that none of them are keen to make friends with soap and water.”” (Loc. 1048)
““Blank, white faces with not a hint of color in them. Blank minds that can’t hold a single original thought. Blank, blank, blank.”” (Loc. 1069)
“Why was it that when naughts committed criminal acts, the fact that they were naughts was always pointed out? The banker was a Cross. The newsreader didn’t even mention it.” (Loc. 1135)
“How dare a naught sit in first class? It’s outrageous. Its a scandal. It’s disgusting. Disinfect that seat at once.” (Loc. 1299)
“I didn’t want to hold her responsible for the way security guards and store detectives followed me around every time I entered a department store. And I’d stopped going into bookshops and toy shops and gift shops when I realized that no matter where I went in them, all eyes were upon me. After all, it was one of those well-known Cross-initiated facts that we naughts didn’t pay for anything when there was the chance of stealing it instead.” (Loc. 1322)
“How come in all the early black-and-white films, the naught men were always ignorant drunkards or womanizers or both? And the women were always near-brainless servants? Naughts used to be our slaves, but slavery was abolished a long time ago. Why were naughts never in the news unless it was bad news?” (Loc. 1343)
“It was the same story up and down the country. In the few schools into which us naughts had been allowed, we were dropping like flies. Expelled, or what the authorities euphemistically called “excluded,” for those things that would get Crosses detention or a severe telling off. The odd Cross or two may even have got suspended once in a while. But they certainly weren’t being expelled with anything like the frequency we were.” (Loc. 3151)
The problem, from my utilitarian perspective here, is that the book is written at to low a level to not feel a bit insulting to college students. As for the book itself, it turns too quickly into some sort of Montaigus v. Capulets as Callum and Sephy slowly figure out what has been obvious since page 1 of the book. And, of course, teenagers are annoying and it seems authors cannot write them any other way. Actually, other characters, I thought, were more interesting, Jude McGregor and Kamal Hadley, for instance. Each was involved politically, Hadley as part of the Cross establishment that tries to maintain Cross supremacy in spite of outside pressure, and Jude, joining with the naught equivalent of the black Panthers. But too much of the book is dedicated to heart-throbbing between Callum and Sephy as their families disintegrate.
I would give credit to the author though for not copping out of a harsh but logical ending.
And so, the search continues.
June 24, 2012 by SocProf and tagged Book Reviews, Collective Behavior, Global Sociology, Globalization, Human Rights, Identity, Institutional Discrimination, Mass Violence, Racism, Social Change, Social Institutions, Social Theory, Sociology, Terrorism
In Evil, sociologist Michel Wieviorka aims to claim “evil” as a territory for sociological investigation. It is not hard to see why sociologists have stayed away from the topic. It is thorny one. And after all, Durkheim taught us all long ago to avoid just adopting common sense categorizations and running with them without examining their social construction as social fact. So, since evil is a common sense concept par excellence, and a rather multi-form and vague one, one can easily see why sociologists have stayed away from the concept as a whole. But it is true that by doing so, we have abandoned that territory to philosophy, religious studies and *gasp* even psychology.
But, I am one of those sociologists who think we should drag our muddy sociological boots (sociology is muddy par excellence, that is its greatness) where people think they don’t belong, so, naturally, I grabbed the book hoping for, at least, some conceptual clarity and investigative pathways into the topic. Alas, I was deeply disappointed for a variety of reasons.
First of all, the book feels a bit disjointed and that is because the book is not really a book, it is a collection of sections extracted from another book (Nine Lessons of Sociology). Evil is a collection of the chapters in Nine Lessons that were on negative topics, leaving aside the chapters on positive topics. So, Evil ends up being rather short (133 pages of text), divided on five chapters (evil as sociological topic, violence, terrorism, racism, and pathways to research on evil). In addition, the translation feels a bit clunky and to word-for-word, French to English. It makes for a weird read. I don’t know if it is a Polity issue but I noted the same translation problem with Florence Aubenas’s The Night Cleaner. So, that does not help.
Then, when discussing evil, one can immediately see the problem with the collection of chapters. Chapters 1 and 5 are more straight “why we should have a sociology of evil” and “how we should do it”. They have problems of their own that I will discuss below but they make sense. The real thematic difficulty comes with chapter 2, 3 and 4. So, is this what evil is? Violence, racism and terrorism? That’s it? That list seems a bit arbitrary to me. I can think of a lot of other examples of evil. And again, evil has a major definitional issue as sociological concept.
So let me get into the substance of the book a bit more.
Again, the starting point is that, for Wieviorka, there should be a sociology of evil and this is the right time to develop it as the traditional sociological dichotomies have been successfully challenged (body / mind, nature / culture, individual / collective, and the all-time sociological favorite, structure / agency) especially if we enter the concept of evil through its unavoidable link to suffering, and suffering itself is a social phenomenon. Indeed, suffering is at the heart of the human rights regime which demands recognition of suffering in different forms, but suffering is also at the heart of what we tend to call identity politics and the ethnicization of society (the increasing definition of self through an ethnic identity) and part of the historical narrative that accompanies such ethnicization (that includes the identity of victim if not directly, at least historically and generationally). But right off the bat, Wieviorka operates a subtle shift: from evil to violence. I would argue that that is not the same concept. The two are separate. To reduce evil to violence, then one does not need the concept of evil. We already have extensive work on the sociology of violence (and quite a bit from Wieviorka himself). So what does bringing evil to the sociological table add? Hard to tell. Take this, for instance:
“Yesterday, the socialization of children, or migrants, involved learning the national historical narrative; today, migrants and their children contribute to changing this narrative, forcing the nation to recognize the less glorious pages of its past, its areas of darkness and practices of violence and brutality. From this point on, evil becomes an object for the social sciences: they have to give a convincing account, on one hand, of the past and the present of the groups who mobilize on the basis of an identity as victims; and, on the other, of the impact of their demands on community life. How was violence organized in the past, or how is it organized in the present; and how do the processes of negation of the Other, of destruction and self-destruction, of harm to one’s physical and moral integrity, function?
It is no longer possible to declare, as it was until recently, that to try to understand barbarism, violence, cruelty, terrorism or racism is to open the way to evil, which needs quite simply to be fought without making any effort to understand – any effort of that kind being automatically classed as a mark of weakness. In fact, if we do wish to combat evil, it is preferable to know and understand it. There is a need here, a social demand which calls for analytical tools and studies; the social sciences are better qualified to provide these than moral judgments, philosophical considerations or religious a priori.” (9)
See what I mean? It is all conceptually very muddy: evil, violence, barbarism, brutality, cruelty. Is this all the same? How are these things related? Are they all subcategories of evil? Is interpersonal violence the only form of violence and evil to be considered? What of structural violence? These two paragraphs, to me (I could certainly be wrong), perfectly illustrate the constant conceptual shift that Wieviorka operates throughout the book. But are you really discussing evil when you are discussing racism or terrorism or interpersonal violence in general? I think it is all well and good to want to extirpate evil from the clutches of philosophy and religion but for what purpose? What does this concept add to the sociology of violence / racism / terrorism? This constant conceptual drift persists throughout the book. At the same time, if we accept, arguendo, the concept of evil as violence, racism, terrorism, etc., then we accept it as it is socially defined.
“Evil becomes a sociological category and ceases to be a purely religious category when it is treated as a crime, including a crime against humanity, not as a sin; when it can and must be envisaged as a social and historical problem that falls within the scope of human will and justice, and when it ceases to be a theological fact or the manifestation of an instinct.” (11)
But whether evil is treated as sin or crime does not make really any difference because both are socially constructed commonsense categories, the product of processes of structure, history and power. To define evil so does not neutralize the weight of commonsense definition. Evil is still not a social fact in that definition. Shouldn’t the first step in defining evil as an object of sociological investigation to reject the ready-made conceptualizations that societies provide and question these? To state “I hereby declare evil to be a sociological object, so, back off, religion and philosophy” is not enough.
And if that is not confusing enough, then, there is this:
“The closer evil comes to corresponding to the categories and concerns of the social sciences, the more their analytical principles must be applied, in the same way as they are used to study other problems and other social facts. Amongst these principles there is the idea that actors are never either totally unaware or totally aware of the meaning of their action. In other words they are never totally non-responsible; they are of necessity accountable for their actions, or they should be. In this sense, the advance of the knowledge of evil, thank to the social sciences, goes hand in hand with the idea that the thesis of the banality of evil must be, if not set to one side, at least considered with the utmost caution.” (13)
Again, how does this square the acceptance of commonsense definitions of evil (minus the religious overtones)? And this, basically ends the first chapter with no clear sociological definition of evil. As I mentioned before, this is followed by three thematic chapters on violence, terrorism and racism. So, at this point, we are left with “evil = bad stuff we don’t like” and even that might be questioned: is all violence necessarily bad, let alone evil? Paging Franz Fanon.
But as one reads these three chapters, the real theme of the book becomes more apparent: a rejection of the structural and the social and an aggressive return of the Subject (capitalized in the book), with heavy references to Touraine and Latour. This is the real point of the sociology Wieviorka proposes: a sociology of the Subject, then confronted with evil, either as perpetrators, but, more essentially, as victims. On all three topics, Wieviorka argues that the culture, history and structures have received all the sociological attention but that Subjects, and especially victims (Wieviorka does mention perpetrators but he is much more interested in victims) have been neglected not just as victims but as agents. This allows Wieviorka to develop two typologies, in the case of violence, that he will use on the other topics as well: one for the types of violence based on Subject meaning and the type of Subjects involved in violence.
- Violence based on the loss of meaning (“when the actor comes to express a meaning that has become lost or impossible and resorts to violence because he is unable to construct the confrontational action that would enable him to assert his social demands or cultural or political expectations, because no political process is available for dealing with them.” (19))
- Violence based on ideology
- Violence as myth-disintegration
- Gratuitous violence, violence for its own’s sake
- Violence as other- and self-destruction (suicide terrorism, martyrdom)
- Violence as obedience to authority (the Eichmann in Jerusalem defense)
And the types of subjectivity linked to violence (capitalization in the original):
- The Floating Subject who resorts to violence because of an inability to become a social actor (see the alienated youth from the French suburbs in 2005).
- The Hyper-Subject resorts to violence through an excess of meaning through meta-political, religious and mythical meaning. This is the violence of zealot and martyr.
- The Non-Subject exercises violence without involving his subjectivity, as the participants in Milgram’s experiments. It is simply violence as subjection to authority.
- The Anti-Subject denies the Other the status of Subject through dehumanization, as we see in the dynamics that lead to genocides. It involves gratuitous cruelty and violence.
- The Survivor Subject, before any violence has taken place, is one who feels threatened for his integrity and existence and acts violently as a survival response to the perceived threat.
One can see that this typology can be useful and how it can lead to certain ideas when it comes to preventing or dealing with different forms of violence (some much less clear and satisfying than others).
- The Floating subject → provides institutional channels for conflict resolution as well as training of social and political players (bottom-up strategy)
- The Hyper-Subject → use the “moderates” from the same religious or ideological background to intervene before a hardening of fundamentalisms (top-down strategy)
- The Non-Subject → delegitimize the authority involved
- The Anti-Subject → repression and education
- The Survivor Subject → providing mental models to change the perception
But what does this have to do with evil?
The topic of violence also allows Wieviorka to introduce the second main theme of the book, after the Subject: globalization. The Subject and globalization are the two poles that he considers should guide the sociological investigation of evil. This allows him to evacuate any form of social structure from analysis, albeit not convincingly and not consistently. But the combination of the centrality of the Subject in the context of globalization leads him to the following formulation:
“The arena of violence is widening, while the scope for organizing debate and a framework for conflict to deal with social problems is shrinking, lacking, or vanishing. Conversely that arena becomes smaller when the conditions of institutionalized conflict permit a negotiated solution, even in circumstances of great tensions between actors. Violence is not conflict; rather it is the opposite. Violence is more likely to flare up when an actor can find no-one to deal within his or her attempts to exert social or political pressure, when no channels of institutional negotiation are available.” (27)
Wieviorka argues that this is the case with the decline of the labor movement in the context of globalization as unions have always been a disciplining force for the working class, as well as offering institutionalized ways to resolve conflict. But he should take the next step and recognize that this has been accompanied by a hardening of state repression on labor issues.
When it comes to the victims of violence, Wieviorka argues that there are three types of suffering that need to be addressed:
- Collective identity (such as the victims of ethnic violence, genocide) where past mass violence was directed at an entire population, culture, etc.
- Individual participation in modern life: being the descendants of slaves, to have been deprived of property, rights or a sense of belonging to a larger modern collectivity (such as a nation-state through the denial of basic political and civil rights).
- Personal subjectivity, that is the denial of the ability to become a Subject through dehumanization, demonization, etc. for the direct victims of violence.
Wieviorka uses these typologies in his analysis of the other two topics: global terrorism and racism. And I have to say that there is nothing really new or uniquely insightful in these chapters if one is already well-read on either subjects.
And the last, and longest chapter of the book tries to weave together the two lines of the Subject and globalization at the expense of structure and society, and that is done with pretty broad pronouncements (“This is not the time to fight the enemies of the Subject – they have been defeated, in any event for the time being.” (89)). Here again, this chapter is plagued with conceptual ambiguities relating to the Subject, individualism, and individualization. In the glorification of the Subject, Wieviorka neglects the fact (mentioned by Bauman, Beck and Sennett, among others), that becoming a Subject, in individualized condition, is often not a choice in the global context of liquid society.
But what is most disappointing is the end result of all this throwing out of the structural baby with the societal bath water in the study of evil:
“By agreeing to be not only a sociology of the good, by opening up to this dimension of the anti-Subject, sociology can avoid a form of romanticism whereby the Subject is of necessity an attractive character, sometimes happy but usually unhappy; it leaves theoretical and practical scope for the darkest aspects of the human individual; it provides theoretical tools with which to embark on concrete research into phenomena as significant as racism, violence, or anti-Semitism.” (108)
My handwritten note in the book reads “that’s it?” and that is exactly what thinking. Really, that was the point of flushing structure (in the name of the Subject) and society (in the name of globalization)? To establish that people sometimes do bad things? I would argue that there is as much explanatory potential for violence in ALL forms (interpersonal, structural or symbolic) through the workings of individuals, interpersonal interactions (micro-aggressions), organizational and institutional and structural. To evacuate some of these layers deprives oneself of strong analytical tools. Similarly, as many globalization theorists have demonstrated, it is too early to completely dismiss the nation-state and society. The dynamics of globalization are more multi-layered and more complex than that (from glocalization to grobalization, and other processes).
And finally, it is also way too early to cavalierly dismiss the power of collective and social movements in the name of the individual. Globalization is still a very collectively contested terrains for social movements, especially of the alter-globalization kind.
So, by the end of the book, do not really expect to have figured out what a sociological reconceptualization of evil means and implies (if you do, please leave a comment because I would really like to know). It felt like the topic of evil was a bit of a cover up for a more theoretical discussion leading to the promotion of an approach based on the Subject and globalization. But neither topics are convincingly developed to created a shiny new approach to the topic of evil (or any other topic, for that matter). If one is interested in the topic of the individual confronted with globalization (in all its dimensions), one is much better off going back to Bauman, Beck, Sennett or Castells who have done a better job of it.
Posted in Book Reviews, Collective Behavior, Global Sociology, Globalization, Human Rights, Identity, Institutional Racism, Mass Violence, Racism, Social Change, Social Discrimination, Social Institutions, Social Interaction, Social Theory, Sociology, Terrorism | No Comments »
By now, you have all probably been exposed to the Hunger Games racist fiasco (neatly collected and curated here). The story goes something like this: once upon a time, a lot of young people (mostly white) read a trilogy and much enjoyed it. Unsurprisingly, the books were put into film production. When the initial casting was disclosed… Horror and Abomination… some parts had been given to *gasp* BLACK actors. One was obvious (Rue was described as dark-skinned in the book) but the main other (Cinna, not really described in the book) was shocking.
After all, no racial description means white, by default, right? Especially since Cinna is a good guy. Read the Tumblr entries and note how that is the issue. In our cultural and symbolic universe, white = goodness, purity, innocence, and black = darkness and other ominous qualities. By the time the first movie was released, the white young people were appalled that someone had taken their book and changed that one, all of a sudden, central characteristic… without asking them.
This goes back to a point I have made several times: the cultural schemes that guide and shape our experience and perception of others, cultural products and experiences are discreetly racist. The non-white casting just acted as a trigger for the racist background knowledge (in Alfred Schutz’s sense) and pushed that aspect to the forefront.
All of a sudden, someone had brought the out-group people to play with the in-group people, and that wasn’t cool at all. They were going to ruin the fun for everybody (from the in-group, that is. The out-group is made of nobodies).
And speaking of that, yesterday, came the earth-shattering news that Instagram had released an app for Android. Oh dear. The cool kids who have been using it through their Apple products were not pleased and they all unleashed their distress on Twitter:
See also here.
All of a sudden, someone had brought the out-group people to play with the in-group people, and that wasn’t cool at all. They were going to ruin the fun for everybody (from the in-group, that is. The out-group is made of nobodies).
Here is the lesson: when a group enjoys a certain privilege, whether in terms of race, economic or social status, part of the privilege is having, or having access to, something that others don’t have. In typical in-group logic, the “something” in question becomes “ours”, part of who we are, of what we experience and enjoy together, and this enjoyment is based on exclusion. The exclusion makes “us” feel special and deserving (even though the “something” is unearned).
Once a system opens up and the dreaded “others” (racial minorities, lower classes or *egad* Android users – who can also be totally snotty, I should add) have access to “our” special “something”. It feels like “we” are being dispossessed of what is rightfully “ours” even though “we” are the deserving ones and “they” are not. This reaction towards Instagram for Androids is very reminiscent of the resentment towards affirmative action: the resentment is based on the – thoroughly false – idea that whites got in college through exclusively their own merits while blacks had to be pushed there by the government. More than that, for every black making it to college, it is automatically assumed that a more qualified white got excluded.
Now, apps are not educational public policy but the logic of privilege still applies as well as that of ingroup v. out-group dynamics.
That being said, this made me laugh out loud (or LOL as the cool kids say):
Wow. Wait until a developer perfects a Droid-friendly version of Siri. Then these motherfuckers are gonna totally lose their shit.
— Grouchy Smurf. (@thewayoftheid) April 5, 2012
Now, if you’ll excuse me, I have to go download Instagram for Android, just because I know it will piss “them” off.
Sorry, this will be (hopefully) my last thing on Kony 2012 (no link). Watch this (via Africa is a Country):
Go watch the Kony 2012 film, and then count how many of the things mentioned in “How not to write about Africa” are present in there.
Good grief (also, what is it with the Bruce Lee-ish / Kill Bill-ish yellow tracksuit?)…
And yes, it is most definitely racist because there are many non-racist ways to make the same point (a larger union is stronger). Meanwhile, we get this ad that basically states that only a multiplication of white people can contain and control the savage and aggressive non-white hordes. So much for this 21st century thing.
December 10, 2011 by SocProf and tagged Book Reviews, Consumerism, Corporatism, Culture, Globalization, Ideologies, Mass Violence, Media, Militarism, Neo-Colonialism, Networks, Precarization, Racism, Sexism, Social Inequalities, Social Movements, Social Privilege, Social Stratification, Social Theory, surveillance society, Technology
Nick Dyer-Witheford and Greig de Peuter‘s Games of Empire – Global Capitalism and Video Games is a very interesting and well-written book that uses the conceptual apparatus laid out by Michael Hardt and Antonio Negri (with a touch of Deleuze and Guattari thrown in for good measure) in Empire and Multitude and apply them to the social world of video games as they are embedded in the global capitalist system. The book might be a bit advanced for an undergraduate audience with constant references to more abstract theories but is ultimately fascinating in relating the ins-and-outs of the videogame industry and culture to the workings of the world system.
The main argument of the book is this:
“The “militainment” of America’s Army and the “ludocapitalism” of Second Life display the interaction of virtual games and actual power in the context of Empire, an apparatus whose two pillars are the military and the market (Burston 2003; Dibbell 2006). Consider that the virtualities of Second Life feed back into the actualities of capital via the medium of the Linden dollar, and that the virtualities of America’s Army cycle into the actualities of combat via the Web link to the U.S. Army home page. Add, moreover, that the two games are connected: the high energy consumption and consumer goods of Second Life are what America’s Army recruits soldiers to fight and die for. The two games reassert, rehearse, and reinforce Empire’s twin vital subjectivities of worker-consumer and soldier-citizen: Second Life recapitulates patterns of online shopping, social networking, and digital labor crucial to global capitalism; America’s Army is but one among an arsenal of simulators that the militarized states of capital – preeminently the United States – depend on to protect their power and use to promote, prepare, and preemptively practice deadly operations in computerized battlespaces (Blackmore 2005). Yet the examples of digital dissent in Second Life and America’s Army show that not all gamers accept the dominion of what James Der Derian (2001) terms “MIME-NET” – the military-industrial-media-entertainment network. Minor gestures that they are, these protests nevertheless suggest a route from game virtualities to another sort of actualities, that of the myriad activisms of twenty-first-century radicals seeking to construct an alternative to Empire.
Our hypothesis, then, is that video games are a paradigmatic media of Empire – planetary, militarized hypercapitalism – and of some of the forces presently challenging it.” (xiv – xv)
This connection is pretty obvious to make, after all, virtual games, along with the computer and the Internet, were products of military research. And more than just universes where otakus spend their lonely lives, virtual environments have gone legit by being used in the corporate world as training and surveillance tools.
Of course, Dyer-Witheford and de Peuter go over Hardt and Negri’s conceptual apparatus and provide some clear definitions and examinations, especially Empire (the planetary regime of economic, military and technological power with no outside) whose global governance is multilayered, involving global institutions, nation-states and various agencies. The counterreaction to the power of Empire is Multitude, which covers all the forms of activism that, also in a multilayered and decentralized fashion, challenge the logic and processes of Empire. This is TINA (there is no alternative) versus AWIP (another world is possible).
A major process of empire is its capacity to extract energy from its subjects: as workers, as consumers, as soldiers, and as gamers, through immaterial labor, that is, the labor that involves use of information and communication and produces the affective component of commodities. Immaterial labor reveals the centrality of marketing, advertising and media in creating new products and managing workplaces that produce them.
Why virtual games?
“Virtual games are exemplary media of Empire. They crystallize in a paradigmatic way its constitution and its conflicts. Just as the eighteenth century novel was a textual apparatus generating bourgeois personality required by mercantile colonialism (but also capable of criticizing it), and just as twentieth-century cinema and television were integral to industrial consumerism (yet screened some of its darkest depictions), so virtual games are media constitutive of twenty-first century global hypercapitalism and, perhaps, also lines of exodus from it.” (xxix)
The first part of the book is a pretty extensive history of video games and the rise of the corporate giants that currently dominate the market (Sony, Microsoft, Nintendo). In that section, the authors deal with the issue of gender in video games. Two main developments are central to this: (1) with the massive entry of women in the workforce and the relative absence of equalization of domestic work by men (the whole Second Shift thing), the deficit in care work has been compensated through technology (including game consoles that are perfect for latchkey kids). (2) As deindustrialization pushed men away from manufacturing into the computer and information technology sectors, it left women stuck in the service sector that involved most of the emotional work. These service jobs pay less, are more physically demanding and are less prestigious. Even when women got into the ICT sector, it was in different, less “fun”, functions than men and the gendered division of labor persisted.
And despite technology, the second shift was still there, leaving women with less leisure time than men, and therefore less time to invest in video games that involve long hours of practice and involvement in building characters, accumulating goodies and reaching level after level. In other words, male privilege may have been challenged in a lot of spheres of social life but video games created a domain of “remasculinization” where the in-game experience is thoroughly based on the tropes and cultural scripts of hegemonic masculinity where sexism is rampant. As a result, there are fewer women gamers, a fact then used to claim that women are “naturally” less into gaming, a convenient justification that avoids looking into the structural dynamics of gaming. Actually, when given the opportunity and not drowned in sexist and misogynistic abuse, a lot of women love to game.
How does that fit with Empire?
“The world market is a dynamo at drawing people into the circuit of production and consumption, but it neglects, to a catastrophic degree, social and ecological reproduction – care for households, community, and environment. The ongoing sexism of virtual play mirrors this imbalance. Reproductive work, material and immaterial, has historically been performed overwhelmingly by women, and this, even after successive waves of feminism, still largely continues to be the case. The virtual play industry addresses itself to an ideal male subject, a ‘digital boy’ (Burrill 2008, 15) who can spend hours at game play and game production, and positions women, of not now as completely invisible other, still as a subsidiary participant, a ‘second sex’, making the dinner, sustaining relationships, and gaming occasionally, ‘casually’. It is precisely this non-universality, this prioritization of consumption and production over social and ecological reproduction, that males virtual play so symptomatic of Empire.” (23)
What is especially introduced by virtual play is the concept of playbor (play as labor as a form of immaterial labor). Players are free laborers, toiling for fun and for a price but they offer their free labor. Playbor has four aspects;
- microdevelopment ( a lot of games are created by small teams in someone’s garage, being micro-developed until a select few get bought by giant corporations while millions of others just crash and burn)
- modding (modifications and improvements on already commercialized and released games by altering the codes)
- MMOs (massive multiplayer online games where the players are running massive experiments in community- and team-building for free)
- machinima (players creating cinema from games)
Playbor is the version 2.0 of the hacker culture based on autoproduction, networked cooperation and self-organization. All four modalities of playbor are free labor provided by the players to the companies commercializing the games. Playbor is now also a tool used in corporate training and the knowledge economy in general.
Similarly, the virtual game industry is paradigmatic of cognitive capitalism:
“Cognitive capitalism is the situation where workers’ minds become the ‘machine’ of production, generating profit for owners who have purchased, with a wage, its thinking power.
To speak of cognitive capitalism is specifically to suggest the recent rise to prominence of a set of industries for whom the mobilization, extraction, and commodification of advanced forms of collective knowledge are foundational: the computer hardware and software industries; the biotechnology, medical, and pharmaceutical sectors; the financial analysis sector, marketing, and data mining; and an array of media and entertainment enterprises, including video games. All these industries, in turn, presuppose a socially ‘diffuse intellectuality’, generated by an increasingly vast educational apparatus. (Vercellone 2007b).” (37-8)
Cognitive capital has specific characteristics:
- production of software to record, manipulate, manage, simulate and stimulate cognitive activity;
- intellectual property rights, patents, trademarks, and copyrights become the main mode of revenues in an increasingly rent economy, or turning living knowledge into dead knowledge (studied unoriginality)
- globalization: sectors of cognitive capital aim for the global market in both production and consumption;
- dependence on the cognitariat: a workforce with intellectual, technological and affective skills that needs to be organized, disciplined, and ultimately exploited (through three devices: creativity, cooperation and cool)
- cognitive capital is also the terrain where owners and workers conflict.
In that respect, the whole chapter dedicated to EA is highly enlightening.
Another aspect of Empire is the use of social machines:
“A social machine is a functionally connected assemblage of human subjects and technical machines, people and tools.” (70)
In the case of virtual games, the assemblage goes as follows:
- technical machine: the console (replaced by the human body with Wii and then Kinect)
- corporate machine: the EULA, patents and copyrights attached to any device, the flows of capital, labor and technology
- time machine: the profitable using up of software and other virtual commodities that have a limited life (consoles are sold at a loss, all the money is in the software that have a planned obsolescence)
- machinic subjects: the mobilization of hard core gamers (mostly in the trope of the hypermasculine “man of action”)
- transgressive war machines of hacking and piracy
- machine wars between the three corporate giant of the gaming world
- global biopolitical machine of Empire:
“The Xbox, the PS3, and even the charming Wii are machines of Empire; their technological assemblages of circuitry and cell processors build the corporate territories of Microsoft, Sony, and Nintendo, which in turn are components in the worldwide capitalist machine.
Consoles are intimate machines, seamlessly inserted into our domestic or personal space or even carried close to our skin, responsive to our skills and prowess, becoming, with the Wii, remote body extensions.” (93)
Hence is extended a society of control or surveillance society, with our consent and enjoyment.
Having laid out the structural context of gaming in the first part of the book, the authors move on, in the second part, to the actual games that banalize the idea of permanent war by socializing boys early on through war play. This is especially crucial in the aftermath of the War on Terror, which officialized a state of permanent conflict everywhere against elusive, never quite clearly defined enemies. For Hardt and Negri, after all, war is not for conflict resolution between countries but for control and order in the global system.
In this context, war is
- interminable and therefore becomes a general phenomenon and a permanent mode of social relations
- lacking boundaries as ‘security’ becomes the rationale for incursions everywhere and anywhere and where the boundaries between domestic and international become blurry
- legitimizing a permanent state of exception, which requires the suspension of rights
- the new normal
Virtual games provide an important agent of socialization to all of this. War becomes part of the culture of everyday life and joins, again, the video game culture and the military apparatus and the overlaps are rather obvious. For instance, developments in military thinking involve Military Operations in Urban Terrain (MOUT), a scenario that is often played out in different games (such as the Full Spectrum series) and in real life (in the cities of Iraq, for instance or the US cities by a more and more militarized police).
Banalization of war not only habituates and socializes the population to permanent war, but it also maintains its will to fight. Through the exercise of virtual violence, the games train, discipline and disinhibit deadly aggression against enemies, or at least, socialize people to indifference to torture, mass killing of these “others”. The mass media play their part in that process as well.
And then, there was World of Warcraft as illustration of biopower. The makers of the game try to control the game “from above” and in most aspects of the game while the gamers organize themselves “from below”. Running an MMO requires tight governance in the face of constant violations, hacking and modding with specific sanctions and surveillance mechanisms while being careful to not kill the fun out of the game through too much control and sanctions. And this gets trickier as the gaming population increases with a gaming boom in Asia, especially China.
In WoW, Gold is what matters and gold farming is booming but gold farmers are reviled and stigmatized by other players as fake players. At the same time, one forgets that gold farmers are also real-life super-exploited workers by corporations that supply a demand, mostly from wealthier players. This is a rather perfect illustration of the relationship workers / consumers of core countries have to workers from the periphery and semi-periphery.
This phenomenon (along with the exploitation of peripheral workers to work up the levels – power leveling – by western players) was nicely illustrated in Cory Doctorow’s novel, For The Win.
“Here the intersection of Blizzard’s [the company that produces WoW] digital biopower with the material biopower of Chinese capitalism snaps into sharp focus. Wgen Blizzard polices the digital realm of Azeroth (a kingdom created from the commercial enclosure of cyberspace) for virtual gold farmers, the offenders it seeks are likely to be actual peasant farmers who have left or been thrown off their fields by Chinese capitalism’s enclosures, abandoning an impoverished and ecologically devastated countryside for its cyber-connected cities. Some have probably been displaced by megaprojects such as the Three Gorges Dam, supplying insatiable demand for electrical power, primarily for industry, but also for Internet servers, in China’s eastern’s coastal cities.” (145)
And corporations do not like gold farming because it impedes on the free labor provided by paying players. And so, the super-exploited players bear the brunt of exploitation AND discipline so that playbor can prevail and continue to provide massive quantities of free labor. As a result, the production relations of the real world are reproduced in virtual world as well in hyper-subsumption (the gradual full colonizing of every sphere of life by capitalist social relations).
If there is one thing that is clear, whether with the success of Slumdog Millionaire or the current occupation movement, it is that the city (especially the global city) is a key site of Empire, and Grand Theft Auto is a perfect illustration of the centrality of the urban environment. The global cities are where we can see the full spectrum of global stratification and the consolidation of global hierarchies, where massive wealth but also surveillance and repression take place. GTA is a perfect representation of the neoliberal urbanism:
“GTA’s constitution of a metropolitan entirely enveloped by, and subsumed within, crime also performs a normalization of corporate criminality. Its game world asserts that crime is the way the universe is – the way money changes hands, business is done, society organized; it is the nature of reality. Why be outraged when the financial rulers of the world disregard the pettiness of the law, since all of this just reveals their superior grasp of the rules of the game? The omnipresence of crime in Liberty City is thus one more cultural contribution to the generalized indifference that greets the news of corporate crimes in Empire, an indifference whose rational kernel is perhaps, as David Harvey observes, the popular assumption that criminal behavior is hardly ‘easily distinguishable from the normal practices of influence-peddling and making money in the marketplace.’ (2007, 166)” (178)
And if GTA presents a world that is thoroughly corrupt, it does not offer any alternative than to be really good at the rotten game. There is no way out of Empire. GTA may be satirical but it also normalizes the state of affair as “that’s just the way it is”.
But for the authors, there are alternatives to the games of Empire, the games of Multitude, which are the subject of the final part of the book. Multitude is the counterreaction to Empire, all the forms of resistance and activism to the logics of Empire. Multitude manifests itself in different ways:
- through new subjectivities, new forms of producing, cooperating and communicating on a global scale and mobilizing skills to subvert Empire – subjective capacity
- through new social movements opposing global capital – social movements
- through the development and protection of alternatives such as open source, indymedia and other forms of freeing information from global capital – political project
The key is to have all three coalesce.
In the case of video games, resistance from the multitude takes a variety of forms all subsumed under the concept of countergaming:
- Counterplay: acts of contestation within the established games of Empire and their ideologies
- Dissonant development: emergence of critical content in a few mainstream games, dissident infiltration
- Tactical games: dissemination of radical social critique through game designed by activists
- Polity simulators: serious educational and training projects
- Self-organized worlds: independent production of game content in MMOs
- Software commons: challenges on the whole intellectual property rights regime
This follows rather closely the logic of “another world is possible” made famous by the World Social Forum. And all six paths are part of repertoires of contention within the game world. And all of them may contribute potential paths to exodus from Empire. The authors present a whole variety of examples of the ways this can be accomplished. After all, Empire is a contested terrain and multiple forms of resistance are always at work in the minutiae of social life as well as the major social institutions.
It is a very dense book but a very important one to understand the logic of Empire, as a good introduction to the work of Hardt and Negri, as well as new social movements.
Posted in Book Reviews, Corporatism, Culture, Globalization, Ideologies, Mass Violence, Media, Militarism, Neo-Colonialism, Networks, Precarization, Racism, Sexism, Social Inequalities, Social Movements, Social Privilege, Social Theory, Surveillance Society, Technology | 2 Comments »
Which is why, as demonstrated by this Cracked article (Cracked tend to be a mixed bag but this one hits the nail on the head) regarding five persistent prejudice in movies that contribute to, you guessed it, the reproduction of racism and patriarchy:
5. They Still Can’t Show a Black Man Dating a White Woman (Unless That’s What the Whole Movie Is About):
“It’s not just our imagination. The “Audiences Don’t Want to See Black Men Taking Our White Women” thing is so ingrained that Will Smith claims that Cameron Diaz lost the lead role opposite him in the movie Hitch because producers were worried about “the nation’s problem of seeing a black man and a white woman getting intimate.” So, Cuban-American Eva Mendes was cast instead. Hollywood has apparently decided that Mendes is a nice compromise to the black man/white woman problem — she gets those roles again and again and again.”
4. Only the Pretty Girls Are Allowed to Live AKA, the Vasquez always dies meme.
“We’ve convinced ourselves that there’s such thing as “ass-kicking supermodels” for the same reason female slasher movie survivors tend to spend the last hour of every film running and screaming at the top of their lungs. There is so much psychology behind that concept of the lone female slasher movie survivor that there is an entire book about the phenomenon and what it means (Men, Women and Chain Saws). The author points out that when the last person standing in a horror movie is a man, you never see him screaming or crying with fear (imagine Arnold’s character in Predator doing that), but with women, it’s required. For the most part, we won’t sympathize with her unless she spends a certain amount of time helpless and terrified.”
3. Movies Are Still Weirdly Prudish About Some Subjects, mostly, women having fun with their sexuality and enjoying it. And abortion too. You can make as many rape jokes as you want, but abortion is a big no-no.
2. If It’s a Blockbuster, the Star Better Be White (or Will Smith). Well, that one is pretty much self-explanatory. And even when it’s Will Smith (or Denzel Washington, but he’s getting older), the black stars tend to be of lighter-skinned with fine features.
1. We Still Don’t Care About History That Doesn’t Involve White People, which is something I have discussed under the “white savior” heading. Only white people can liberate oppressed minorities or indigenous peoples (see the Guarani in The Mission or the Naavi in Avatar), only white people clear agency and the guts to make the tough moral decisions that need to be made based on the lessons taught by minority characters (with limited agency and dysfunctional cultures).
If you put this all together, you can clearly see that all of these memes protect privileged people’s sensitivities and reproduce their privileged position, whether it is class, gender, race and heteronormativity. They assign agency, capacity for action and leadership to already privileged category and erase challenges to privilege. And in all of them, the only moral viewpoint that matters is that of the privileged category. Which is why these memes persist: because they allow the main audience’s viewpoint to prevail, and therefore, makes privileged audiences more comfortable and allows greater potential for identification with main characters.
A good example of what happens when that is not the case is the mini-controversy that has erupted over the casting of the upcoming Hunger Games movie:
And especially these two posters:
See this post for the full controversy which boils down to: how dare they make these characters I like BLACK!! And read the rationalization for the outrage: the (mostly white) readers had imagined these characters as good, gentle and ultimately victims of the Capitol’s oppressive system, as, of course, white (like them). The book is rather clear in its description of Rue that she is black. For Cinna (the character played by Lenny Kravitz), there is no particular description, so, it was open. It is especially revealing that some commenters assumed that Cinna was white because the book depicts him as sweet and lovable (and therefore, not possibly black). you can go read the whole sorry thread at the link.
All these commenters lamenting that Cinna is, OMG, black which does not fit with a nice, gentle, sweet, and good character are tapping into a whole trough of media representations of black as the opposite of all these things, without a shred of awareness. And I am sure they would all deny any racism on their part. It is just not the way they imagined the character. And being white, they must be right. And now they are stuck with an impossibility to identify.
How dare the movie producers do that to them?
This poster from the French National Front (a fascist political party) is a perfect illustration of using visual elements to convey political messages based on racism, nostalgia for a reconstructed past, as well as a dystopian future (if people vote the wrong way!). Of course, both images are themselves, well, imaginary: this is a past that never really existed and a future that is by no means certain or necessary. But the Manichean message is strong.
So, we’re supposed to choose: the France on the left is that of burning banlieues (set on fire by “these people”… the re-islamicized youth) with darkened silhouettes (never humanize one’s stigmatized out-group, never give them a face, always present them as threatening masses or gangs) that obviously have been destroying card in front of a more or less typical housing project somewhere in a working class suburbs. The France on the left is also that of the despairing homeless, no jobs, no hopes, a few dirty-looking possessions. The whole image looks like it was part of the movie The Road with its burning and/or ashen landscapes.
And then, on the right, is the ideal, imaginary, nostalgic France… oh so very white, heterosexual, at peace, where old-timers can do their shopping at the local market, under the sun. Of course, in this France, everybody lives in a small, semi-rural town, with bucolic background (although the scale is wrong in the composition of the different elements… probably photoshopped… a very shoddy job at that). The market is a local, small-scale one, vive le commerce de proximité! And the little shops and commerces, so dear to Pierre Poujade‘s heart. The place is colorful with blooming flowers, clean air, no car traffic, no poverty, and no dark-skinned people.
And the whole thing is not presented as a question but as an injunction: choose your France. And these are the only two options. The roaming immigrant bands of Rue Barbare or the peaceful France, with its français de souche. Apparently, it’s either one or the other.
It is pretty obvious that this is playing on fear: fear of immigration, of social chaos, of a social order that no longer keeps things under control. It is the image of a population that fears anything coming from the outside, whether it is immigrant populations or globalization that destroys local flavors (even though the local imagery used here is generic to the point of being a complete cliché). It is a fetishism of the local where everything is controllable and under control.
And the ideal France on the right (haha) is a patriarchal France where a man can take his woman outside without fear of violence from dark-skinned hordes, sit on a bench with his arm, paternalistically, around her shoulder, as opposed to the hopeless, and lonely bum on the left.